Mel Champion Guide
Ultimate Cooldown
Level 6: 120s, Level 11: 100s, Level 16: 80s
Skill Mechanics
- P: Execute
- Q: QF
- W: Reflect, MS ↑
- E: EF, Root, Slow
Champion Notes
- P has 2 types of stacks.
- 1. Stacks on Mel Using a skill builds 3 stacks, up to 9 max. Basic attack consumes all stacks and fires additional projectiles (up to 10 projectiles)
- 2. Stacks on enemies (Dominance) 1 Dominance per basic attack projectile. 1 Dominance per Q projectile (max 8) 1 Dominance per tick while touching E. Circle grows larger with distance (min 4, max 11 observed)
LOLTIP
Summary of LoL Champion Features and Mechanisms
26.6 patch
Mel

VS
Select Champion

Mel
A.Haste
0
Level120s
6
Base
Alt
P
Execute
Q
QF
W
ReflectMS ↑
E
EFRootSlow
R
-
Notes
- •P has 2 types of stacks.
- •1. Stacks on Mel Using a skill builds 3 stacks, up to 9 max. Basic attack consumes all stacks and fires additional projectiles (up to 10 projectiles)
- •2. Stacks on enemies (Dominance) 1 Dominance per basic attack projectile. 1 Dominance per Q projectile (max 8) 1 Dominance per tick while touching E. Circle grows larger with distance (min 4, max 11 observed)
- •When Mel's Dominance stacks are sufficiently built on a target, their health bar turns red — Mel's basic attack or skill use then executes them. Note: Item effects (Liandry's, Shadowflame, Redemption, etc.) cannot trigger Execute.
- •W is detailed per champion in the box below
- •E Root only applies to the center of the ability
- •When P (Dominance) stacks are sufficient, R can execute — check if the R icon gains a golden border.
- •If Mel dies while casting R, no cooldown is applied
Pick both champions to see matchup summary.