Akshan Champion Guide
Ultimate Cooldown
Level 6: 100s, Level 11: 85s, Level 16: 70s
Skill Mechanics
- P: Shield, MS ↑
- Q: QF, Piercing
- W: Camouflage, MS ↑, Revive
- R: RF
Champion Notes
- P's basic attack is a double hit by default. Moving to cancel before the second hit triggers a movement speed increase. Bonus damage is dealt when the separate stack on an enemy reaches 3.
- Q [[PIERCE]]s on hit and gains bonus range, repeating until it misses
- W's [[REVIVE]] triggers under specific conditions. A Scoundrel is an enemy who killed an ally within 60s. Killing or assisting a Scoundrel within 3s instantly [[REVIVE]]s allies that Scoundrel killed. Other Scoundrel marks are removed
LOLTIP
Summary of LoL Champion Features and Mechanisms
26.6 patch
Akshan

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Akshan
A.Haste
0
Level100s
6
Base
Alt
P
ShieldMS ↑
Q
QFPierce
W
CamouflageMS ↑Revive
E
-
R
RF
Notes
- •P's basic attack is a double hit by default. Moving to cancel before the second hit triggers a movement speed increase. Bonus damage is dealt when the separate stack on an enemy reaches 3.
- •Q Pierces on hit and gains bonus range, repeating until it misses
- •W's Revive triggers under specific conditions. A Scoundrel is an enemy who killed an ally within 60s. Killing or assisting a Scoundrel within 3s instantly Revives allies that Scoundrel killed. Other Scoundrel marks are removed
- •E scales along walls. Landing near the target via E reuse causes less DPS loss than right-clicking to land
- •Can wall-travel with E while channeling R
- •If the target uses Camouflage or Invisibility while R is channeling/targeting, they become visible. If they go invisible after R is fired, they become hidden but R still tracks them.
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